This might get long-winded!
Strawhat wrote:Perhaps whatever created the zombie-causing agent made a mistake and the zombies are an "ooops" moment and the "specials" are the actual desired result (hybrids, "enhancements", the first wave of an invasion designed to weaken mankind before "they" get here, or a new "caste" of creature that can facilitate communication/interaction between us and "them").
Upon reflection, what if the zombies are
the desired result and the other things
are unexpected? Are those others
on our side? Are those others
in league with that which created them? Do the others
Lonnie wrote:Mull this over - do zombies need a "leader" class? Are zombies just a walking plague or are they a "hive" under the direction of a "queen"? If so, are the zombies "drones" and if so, what would the soldiers look/act like? Assuming that they are like a colony of bees or ants, what directs them and what protects the hive or spearheads their assaults? Are the "queens" another class of undead (a type of vampire perhaps?).
I don't know that I'd go so far as to say they need
a leader class...especially since WGF do not (as of yet) have their own IP out there to develop. It might be an interesting take on the genre and give the gaming public something to ponder (instead of: what if the chicken won't wear nylons?).
But, personally, I've only ever thought that the shamblers would have a basic sense of anything around them. As time goes by, what little was left of the person quickly disappears--probably within a few months to a year. But those that still have that spark left can manage simple tasks like navigating stairs or opening doors, and maybe even set rudimentary ambushes or feints. Perhaps the recently risen might even have enough of their minds left to avoid fire or other environmental hazards.
I've also wondered if zombies derive any benefit from consuming the flesh of the living--does it stave off their own degeneration? Will a well fed zombie retain its "spark" of humanity for longer (perhaps until the food runs out), or until some sort of metamorphosis takes place that moves it beyond the constant hunger for human flesh and into the realms of the others
? Would a poorly fed zombie regain
any spark if conditions "improved"? Would it then, after its fortune had improved, be able to once again advance and become one of those others
or would it remain forever stalled in its current state?
If supernatural origins are being employed, I think the standard bokor (hougan or mambo) is appropriate. It gives another use for that Survivor with a book.
I believe vampires, at least as any common understanding of them goes, should not lead/control zombies when there are ghouls--mad and degenerate consumers of life obsessed with achieving immortality. Of course such "Renfields," "Strakers" if you prefer Salem's Lot
or want something a little less conflicted about serving the undead, would be unlikely to ever receive such a gift but it won't stop them from trying or enjoying what they do.
"Greater" and "lesser" vampires make perfect sense to me. It's a familiar enough concept that many have used in RPGs or fiction.
But, again, without WGF having an IP setting of its own, does it really matter? Right now, operating under the information that all of us have, there are only three real rules to follow:
- Is it "cool"?
- Will it sell?
- Is it clear of WGF's other manufacturing interests/customers?